Background

Experience

End-to-end reinforcement-learning experimentation across objective design, GPU simulation, robustness evaluation, and deployment on physical robots.

ML Engineer — Reinforcement Learning

Oct 2024 — Present
  • Develop and evaluate RL locomotion controllers for quadrupeds deployed in industrial inspection.
  • Run end-to-end experiments across GPU simulation, policy training, robustness evaluation, and sim-to-real iteration.
  • Design curricula and scenario suites targeting rare locomotion failures.
  • Led and secured a EuroHPC grant enabling up to 50,000 H100 GPU-hours for large-scale RL robustness and scaling experiments.

Research Assistant

ETH Zürich · Institute of Machine Learning
Feb 2019 — Jul 2024
  • Developed inverse RL and imitation-learning methods for skill assessment and robust reward learning.
  • Built reinforcement-learning benchmarks and assistance policies in surgical digital twins.
  • Studied causal invariance and Wasserstein objectives under environment shift.
  • Supported teaching in advanced machine learning, learning theory, and game theory.

Research Assistant

Disney Research
Nov 2016 — Dec 2018
  • Extended sequence-to-sequence models with structured variational inference.
  • Investigated hyperbolic Wasserstein autoencoders for hierarchical representations.

Electrical Engineer

Quartzteq GmbH
May 2010 — Dec 2015
  • Developed energy-harvesting wireless sensor networks for monitoring electrical machines.

Education

Academic training

PhD Computer Science (ML/AI)

ETH Zürich · Department of Computer Science
Feb 2019 — Jun 2024

Reinforcement learning from demonstrations in surgical digital twins.

MSc Electrical Engineering (Intelligent Systems)

ETH Zürich · Department of Electrical Engineering
Sep 2013 — Sep 2015

Machine learning, statistical learning theory, and probabilistic AI.

BSc Electrical Engineering

ETH Zürich · Department of Electrical Engineering
Sep 2009 — Sep 2012

Control theory, embedded systems, and electrical engineering.